Actually, Routebuilder do have its advantage --- to avoid to
learn how to handcode....
Well, just my explanation skill sucks, so I may not be a good
guider to handcode BVE.
To Dragonaxe:
However handcoding is more flexible is the selling point. Well,
Routebuilder generally generates larger, unnecessary code that make
it harder to allow other developers to edit / enhance them
(Meaning, if someone in <Insert a train line such as EWL or
NSL> who uses Routebuilder, other developers of the <previous
inserted train line team> will find it difficult to use that and
collabrate. In short, if you use Routebuilder for BDK - TNM route
for an example, then I will find it difficult to merge that from
JKN - BDK & BDK - TNM (Made by you) and TNM - PSR).
This is why Routebuilder is not that recommended. I wont ban it,
but learning handcode is useful to build objects as well (Useful to
build PSD, Station, Scenry, Trains etc). I need clarification if
Routebuilder can build objects or not. (Routebuilder build train
can bo??)
=P Aiyah
Mr Lee, I mean Mr Samuel Lee, give me your "Handcoding for
OpenBVE for dummies"
Routebuilder can build objects, but gt limitations =P
OKOK Lah, i do handcoding, if anything screw up don't blame me,
I'm innocent.